This is a collection of sculpts that i did during my time at The Game Assembly.
An assignment where we were tasked to sculpt a hybrid creature. I did a sphynx/snail-hybrid. The assignment were more of a warm up after summerbreak and I focused mainly on having fun with it. This was also the first time I used polypaint in ZBrush.
The second assignment during an advanced sculpting course. We were tasked with creating a human skull, as close to reference as possible. I'm really satisfied with the result, and have since used the sculpt in various other projects.
A head sculpt I did during the advanced sculpting course. We used our skulls from the previous assignment and tasked to put some flesh on it. I'm happy to look back at this work and feel that I learned a lot!
This piece was made in two stages, first we did an anatomy study and body sculpt. And in the second stage we created an outfit for it. I wanted to do a luchador and used Demonio Azul as a reference, a famous mexican wrestler.
This was one of the last assignments during the advanced sculpting course, in which we were supposed to create a stylized prop in the style of Heroes of The Storm.