This is a collection of some of the game projects I've been part of at The Game Assembly.
MIME//SCAPE, a first person shooter. Made in our in-house engine
Some of the assets I did for this game project.
Spit: Through The Veil, an action rpg. Made with our in-house engine
Some of the props I did for the game.
One Man's Trash, an endless runner. Made in Unity.
Some of the assets I did for this game project. Mainly focused on creating the main character.